Merge remote-tracking branch 'qmk/master' into merge-2024-09-07

This commit is contained in:
Ilya Zhuravlev 2024-09-07 19:49:19 -06:00
commit a780dd1cb1
7600 changed files with 37202 additions and 168275 deletions

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@ -1,92 +0,0 @@
#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_number {
_BASE = 0,
_L1,
_L2,
_L3,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT(
//,-----------------------------------------------------| |--------------------------------------------------------------------------------.
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSLS, KC_GRV,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC,KC_BSPC,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------|
KC_LCTL, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, MO(_L1),
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
KC_LALT, KC_LGUI, KC_SPC, KC_SPC, KC_SPC, KC_SPC, KC_RGUI, KC_RALT
//`---------------------------------------------| |--------------------------------------------'
),
[_L1] = LAYOUT(
//,-----------------------------------------------------| |--------------------------------------------------------------------------------.
TG(_L2), KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_DEL,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, KC_PSCR, KC_SCRL,KC_PAUSE, KC_UP, _______, KC_BSPC,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGUP, KC_LEFT,KC_RIGHT, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, KC_END, KC_PGDN, KC_DOWN, _______, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, KC_STOP, _______
//`---------------------------------------------| |--------------------------------------------'
),
[_L2] = LAYOUT( /* Base */
//,-----------------------------------------------------| |--------------------------------------------------------------------------------.
TG(_L2), XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, QK_BOOT,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_TOG, RGB_MOD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_VAD, RGB_VAI, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, KC_STOP, XXXXXXX
//`---------------------------------------------| |--------------------------------------------'
),
[_L3] = LAYOUT( /* Base */
//,-----------------------------------------------------| |--------------------------------------------------------------------------------.
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, QK_BOOT,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
//`---------------------------------------------| |--------------------------------------------'
)
};
//A description for expressing the layer position in LED mode.
layer_state_t layer_state_set_user(layer_state_t state) {
#ifdef RGBLIGHT_ENABLE
switch (get_highest_layer(state)) {
case _L1:
rgblight_sethsv_at(HSV_BLUE, 0);
break;
case _L2:
rgblight_sethsv_at(HSV_RED, 0);
break;
case _L3:
rgblight_sethsv_at(HSV_PURPLE, 0);
break;
default: // for any other layers, or the default layer
rgblight_sethsv_at( 0, 0, 0, 0);
break;
}
rgblight_set_effect_range( 1, 11);
#endif
return state;
}

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@ -1 +0,0 @@
VIA_ENABLE = yes

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@ -18,8 +18,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#pragma once
#define SPLIT_HAND_PIN B6
#ifndef IOS_DEVICE_ENABLE
#define RGBLIGHT_LIMIT_VAL 180
#define RGBLIGHT_VAL_STEP 17

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@ -29,7 +29,12 @@
"diode_direction": "COL2ROW",
"split": {
"enabled": true,
"soft_serial_pin": "D2"
"handedness": {
"pin": "B6"
},
"serial": {
"pin": "D2"
}
},
"rgblight": {
"hue_steps": 10,

View file

@ -17,8 +17,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#pragma once
#define SPLIT_HAND_PIN B6
#ifndef IOS_DEVICE_ENABLE
#define RGBLIGHT_LIMIT_VAL 180
#define RGBLIGHT_VAL_STEP 17

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@ -30,7 +30,12 @@
"diode_direction": "COL2ROW",
"split": {
"enabled": true,
"soft_serial_pin": "D2"
"handedness": {
"pin": "B6"
},
"serial": {
"pin": "D2"
}
},
"rgblight": {
"hue_steps": 10,

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@ -54,9 +54,9 @@ LT(_ADJUST,KC_GRV),KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_RST, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_TOG, RGB_MOD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, UG_TOGG, UG_NEXT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_VAD, RGB_VAI, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, UG_VALD, UG_VALU, UG_HUED, UG_HUEU, UG_SATD, UG_SATU, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
//`-----------------------------------------------------| |--------------------------------------------------------------------------------'

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@ -1,23 +0,0 @@
/* Copyright 2020 Salicylic_acid3
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Select hand configuration */
#define QUICK_TAP_TERM 0
#define TAPPING_TERM 180
#define DYNAMIC_KEYMAP_LAYER_COUNT 3

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@ -1,71 +0,0 @@
/*
Copyright 2020 Salicylic_Acid
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
//,-----------------------------------------------------| |--------------------------------------------------------------------------------.
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR, KC_DEL,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
LT(1,KC_GRV), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_HOME,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_PGUP,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGDN,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_END,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_SPC, KC_SPC, KC_SPC, KC_RALT, KC_APP, KC_LEFT, KC_DOWN,KC_RIGHT
//`-----------------------------------------------------| |--------------------------------------------------------------------------------'
),
[1] = LAYOUT( /* Base */
//,-----------------------------------------------------| |--------------------------------------------------------------------------------.
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
MO(1), XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_TOG, RGB_MOD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_VAD, RGB_VAI, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
//`-----------------------------------------------------| |--------------------------------------------------------------------------------'
),
[2] = LAYOUT(
//,-----------------------------------------------------| |--------------------------------------------------------------------------------.
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
//`-----------------------------------------------------| |--------------------------------------------------------------------------------'
)
};

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@ -1 +0,0 @@
VIA_ENABLE = yes

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@ -1,20 +0,0 @@
/*
Copyright 2020 Salicylic_Acid
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
#define SPLIT_HAND_PIN B6

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@ -29,7 +29,12 @@
"diode_direction": "COL2ROW",
"split": {
"enabled": true,
"soft_serial_pin": "D2"
"handedness": {
"pin": "B6"
},
"serial": {
"pin": "D2"
}
},
"processor": "atmega32u4",
"bootloader": "caterina",

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@ -1,22 +0,0 @@
/* Copyright 2020 Salicylic_acid3
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Select hand configuration */
#define QUICK_TAP_TERM 0
#define TAPPING_TERM 180

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@ -1,86 +0,0 @@
/*
Copyright 2020 Salicylic_Acid
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_number {
_BASE = 0,
_L1,
_L2,
_L3,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT(
//,-----------------------------------------------------| |-----------------------------------------------------------------------------------------.
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_BSPC, KC_INS,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_DEL,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_ENT, KC_PGUP,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
KC_LSFT,KC_LSFT,KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_SPC, KC_SPC, KC_SPC, KC_RALT, KC_RGUI, MO(_L1), KC_LEFT, KC_DOWN,KC_RIGHT
//|-----------------------------------------------------| |--------------------------------------------------------------------------------'
),
[_L1] = LAYOUT(
//,-----------------------------------------------------| |-----------------------------------------------------------------------------------------.
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_STOP, KC_SCRL,KC_PAUSE,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PSCR,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_END,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
//|-----------------------------------------------------| |--------------------------------------------------------------------------------'
),
[_L2] = LAYOUT(
//,-----------------------------------------------------| |-----------------------------------------------------------------------------------------.
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_STOP, KC_SCRL,KC_PAUSE,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PSCR,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_END,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
//|-----------------------------------------------------| |--------------------------------------------------------------------------------'
),
[_L3] = LAYOUT(
//,-----------------------------------------------------| |-----------------------------------------------------------------------------------------.
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_STOP, KC_SCRL,KC_PAUSE,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PSCR,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
_______,_______,_______,_______,_______,_______, _______, _______, _______, _______, _______, _______, _______, _______, KC_END,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
//|-----------------------------------------------------| |--------------------------------------------------------------------------------'
)
};

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@ -1 +0,0 @@
VIA_ENABLE = yes

View file

@ -17,8 +17,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#pragma once
#define SPLIT_HAND_PIN B6
#ifndef IOS_DEVICE_ENABLE
#define RGBLIGHT_LIMIT_VAL 90
#define RGBLIGHT_VAL_STEP 17

View file

@ -30,7 +30,12 @@
"diode_direction": "COL2ROW",
"split": {
"enabled": true,
"soft_serial_pin": "D0"
"handedness": {
"pin": "B6"
},
"serial": {
"pin": "D0"
}
},
"rgblight": {
"hue_steps": 10,

View file

@ -51,9 +51,9 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
//|--------+--------+--------+--------+--------+-----------------| |--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGUP, KC_QUOT, _______,
//|--------+--------+--------+--------+--------+-----------------| |--------+--------+--------+--------+--------+--------+--------|
_______, RGB_TOG, RGB_MOD, _______, RGB_SAD, RGB_SAI, _______, _______, _______, _______, KC_END, KC_PGDN, _______, _______,
_______, UG_TOGG, UG_NEXT, _______, UG_SATD, UG_SATU, _______, _______, _______, _______, KC_END, KC_PGDN, _______, _______,
//|--------+--------+--------+--------+--------+-----------------| |--------+--------+--------+--------+--------+--------+--------|
_______, RGB_VAD, KC_VOLU, RGB_VAI, RGB_HUD, RGB_HUI, _______, _______, _______, _______, _______, _______, _______, MO(_FN),
_______, UG_VALD, KC_VOLU, UG_VALU, UG_HUED, UG_HUEU, _______, _______, _______, _______, _______, _______, _______, MO(_FN),
//|--------+--------+--------+--------+--------+-----------------| |--------+--------+--------+--------+--------+--------+--------|
KC_MPRV, KC_VOLD, KC_MNXT, _______, _______, _______
//|--------------------------------------------------------------| |--------------------------------------------------------------'

View file

@ -1,22 +0,0 @@
/* Copyright 2021 Salicylic_acid3
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Select hand configuration */
#define QUICK_TAP_TERM 0
#define TAPPING_TERM 180

View file

@ -1,88 +0,0 @@
/*
Copyright 2021 Salicylic_Acid
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
//,--------------------------------------------------------------| |--------------------------------------------------------------.
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
//|--------+--------+--------+--------+--------+-----------------| |--------+--------+--------+--------+--------+--------+--------|
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
//|--------+--------+--------+--------+--------+-----------------| |--------+--------+--------+--------+--------+--------+--------|
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_ENT,
//|--------+--------+--------+--------+--------+-----------------| |--------+--------+--------+--------+--------+--------+--------|
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT,
//|--------+--------+--------+--------+--------+-----------------| |--------+--------+--------+--------+--------+--------+--------|
KC_LCTL, KC_LGUI, KC_UP, KC_LALT, KC_SPC, KC_BSPC, KC_DEL, KC_BSPC, KC_DEL, KC_SPC, KC_RALT, KC_UP, KC_APP, MO(1),
//|--------+--------+--------+--------+--------+-----------------| |--------+--------+--------+--------+--------+--------+--------|
KC_LEFT, KC_DOWN, KC_RGHT, KC_LEFT, KC_DOWN, KC_RGHT
//|--------------------------------------------------------------| |--------------------------------------------------------------'
),
[1] = LAYOUT(
//,--------------------------------------------------------------| |--------------------------------------------------------------.
KC_GRV, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_PSCR,
//|--------+--------+--------+--------+--------+-----------------| |--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_PSCR, KC_SCRL, KC_LBRC, KC_RBRC,
//|--------+--------+--------+--------+--------+-----------------| |--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_HOME, KC_PGUP, KC_QUOT, _______,
//|--------+--------+--------+--------+--------+-----------------| |--------+--------+--------+--------+--------+--------+--------|
_______, RGB_TOG, RGB_MOD, _______, RGB_SAD, RGB_SAI, _______, _______, _______, _______, KC_END, KC_PGDN, _______, _______,
//|--------+--------+--------+--------+--------+-----------------| |--------+--------+--------+--------+--------+--------+--------|
_______, RGB_VAD, KC_VOLU, RGB_VAI, RGB_HUD, RGB_HUI, _______, _______, _______, _______, _______, _______, _______, _______,
//|--------+--------+--------+--------+--------+-----------------| |--------+--------+--------+--------+--------+--------+--------|
KC_MPRV, KC_VOLD, KC_MNXT, _______, _______, _______
//|--------------------------------------------------------------| |--------------------------------------------------------------'
),
[2] = LAYOUT(
//,--------------------------------------------------------------| |--------------------------------------------------------------.
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+-----------------| |--------+--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+-----------------| |--------+--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+-----------------| |--------+--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+-----------------| |--------+--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+-----------------| |--------+--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
//|--------------------------------------------------------------| |--------------------------------------------------------------'
),
[2] = LAYOUT(
//,--------------------------------------------------------------| |--------------------------------------------------------------.
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+-----------------| |--------+--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+-----------------| |--------+--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+-----------------| |--------+--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+-----------------| |--------+--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+-----------------| |--------+--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
//|--------------------------------------------------------------| |--------------------------------------------------------------'
)
};

View file

@ -1 +0,0 @@
VIA_ENABLE = yes

View file

@ -49,13 +49,13 @@ LT(_ARROW, KC_P0), KC_PDOT, KC_PENT, KC_BSPC
//|--------+--------+--------+--------|
XXXXXXX, XXXXXXX, XXXXXXX, _______,
//|--------+--------+--------+--------+--------|
RGB_SAD, RGB_SAI, XXXXXXX, _______,
UG_SATD, UG_SATU, XXXXXXX, _______,
//|--------+--------+--------+--------+--------|
RGB_HUD, RGB_HUI, XXXXXXX, RGB_TOG, _______,
UG_HUED, UG_HUEU, XXXXXXX, UG_TOGG, _______,
//|--------+--------+--------+--------+--------|
RGB_VAD, RGB_VAI, XXXXXXX, _______,
UG_VALD, UG_VALU, XXXXXXX, _______,
//|--------+--------+--------+--------+--------|
_______, _______, RGB_MOD, _______
_______, _______, UG_NEXT, _______
//`--------------------------------------------'
)
};

View file

@ -80,13 +80,13 @@ LT(_ARROW, KC_P0),LT(_MACRO, KC_PDOT),KC_PENT,KC_BSPC
//|--------+--------+--------+--------|
XXXXXXX, XXXXXXX, XXXXXXX, _______,
//|--------+--------+--------+--------+--------|
RGB_SAD, RGB_SAI, XXXXXXX, _______,
UG_SATD, UG_SATU, XXXXXXX, _______,
//|--------+--------+--------+--------+--------|
RGB_HUD, RGB_HUI, XXXXXXX, RGB_TOG, _______,
UG_HUED, UG_HUEU, XXXXXXX, UG_TOGG, _______,
//|--------+--------+--------+--------+--------|
RGB_VAD, RGB_VAI, XXXXXXX, _______,
UG_VALD, UG_VALU, XXXXXXX, _______,
//|--------+--------+--------+--------+--------|
_______, _______, RGB_MOD, _______
_______, _______, UG_NEXT, _______
//`--------------------------------------------'
)
};

View file

@ -1,6 +0,0 @@
// Copyright 2022 Salicylic-acid3 (@Salicylic-acid3)
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#define SPLIT_HAND_PIN B6

View file

@ -48,10 +48,12 @@
},
"split": {
"enabled": true,
"transport": {
"protocol": "serial"
"handedness": {
"pin": "B6"
},
"soft_serial_pin": "D0"
"serial": {
"pin": "D0"
}
},
"layouts": {
"LAYOUT": {

View file

@ -1,61 +0,0 @@
/* Copyright 2022 Salicylic_acid3
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
/*
*
* Esc 1 2 3 4 5 6 7 8 9 0 - = ~ BS
*
* Tab Q W E R T Y U I O P [ ] \
*
* Caps A S D F G H J K L ; ' Enter
*
* Shift Z X C V B N M , . / S L1
*
* CtrlGUI Alt Spc Spc Spc Spc Alt menu
*
*/
[0] = LAYOUT(
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_GRV, KC_BSPC,
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS,
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT,
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, MO(1),
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_SPC, KC_SPC, KC_SPC, KC_RALT, KC_APP, KC_LEFT,KC_DOWN, KC_RGHT
),
[1] = LAYOUT(
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
),
[2] = LAYOUT(
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
),
[3] = LAYOUT(
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS,KC_TRNS,KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,
KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS,KC_TRNS, KC_TRNS, KC_TRNS, KC_TRNS
)
};

View file

@ -1 +0,0 @@
VIA_ENABLE = yes

View file

@ -54,9 +54,9 @@ LT(_ADJUST,JP_ZKHK),KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_RST, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_TOG, RGB_MOD, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, UG_TOGG, UG_NEXT, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_VAD, RGB_VAI, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI, XXXXXXX, XXXXXXX, XXXXXXX,
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, UG_VALD, UG_VALU, UG_HUED, UG_HUEU, UG_SATD, UG_SATU, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
//`-----------------------------------------------------| |--------------------------------------------------------------------------------'

View file

@ -1,21 +0,0 @@
/* Copyright 2020 Salicylic_acid3
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Select hand configuration */
#define DYNAMIC_KEYMAP_LAYER_COUNT 3

View file

@ -1,71 +0,0 @@
/*
Copyright 2020 Salicylic_Acid
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "keymap_japanese.h"
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
//,-----------------------------------------------------| |--------------------------------------------------------------------------------.
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_INS, KC_PSCR,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
LT(1,JP_ZKHK), KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, JP_MINS, JP_CIRC, JP_YEN, KC_BSPC, KC_DEL,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, JP_AT, JP_LBRC, KC_ENT, KC_HOME,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, JP_SCLN, JP_COLN, JP_RBRC, KC_END,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, JP_BSLS, KC_PGDN, KC_UP, KC_PGUP,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
KC_LCTL, KC_LGUI, KC_LALT, JP_MHEN, KC_SPC, KC_SPC, KC_SPC, KC_SPC, JP_HENK, JP_KANA, KC_APP, KC_LEFT, KC_DOWN,KC_RIGHT
//`-----------------------------------------------------| |--------------------------------------------------------------------------------'
),
[1] = LAYOUT( /* Base */
//,-----------------------------------------------------| |--------------------------------------------------------------------------------.
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
MO(1), XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
//`-----------------------------------------------------| |--------------------------------------------------------------------------------'
),
[2] = LAYOUT( /* Base */
//,-----------------------------------------------------| |--------------------------------------------------------------------------------.
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX
//`-----------------------------------------------------| |--------------------------------------------------------------------------------'
)
};

View file

@ -1 +0,0 @@
VIA_ENABLE = yes

View file

@ -17,8 +17,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#pragma once
#define SPLIT_HAND_PIN B6
#ifndef IOS_DEVICE_ENABLE
#define RGBLIGHT_LIMIT_VAL 180
#define RGBLIGHT_VAL_STEP 17

View file

@ -29,7 +29,12 @@
"diode_direction": "COL2ROW",
"split": {
"enabled": true,
"soft_serial_pin": "D2"
"handedness": {
"pin": "B6"
},
"serial": {
"pin": "D2"
}
},
"rgblight": {
"hue_steps": 10,

View file

@ -51,11 +51,11 @@ LT(_ADJUST, KC_BSPC), KC_UP,TG(_BROWSER),
[_ADJUST] = LAYOUT( /* Base */
//|-------------------------------------------|
RGB_VAD,
UG_VALD,
//|---------------+---------------+-----------|
MO(_ADJUST), RGB_SAD, RGB_VAI,
MO(_ADJUST), UG_SATD, UG_VALU,
//|---------------+---------------+-----------|
RGB_MOD, RGB_TOG, RGB_SAI
UG_NEXT, UG_TOGG, UG_SATU
//|-------------------------------------------|
)
};

View file

@ -16,11 +16,5 @@
#pragma once
/* Select hand configuration */
//#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS
#define QUICK_TAP_TERM 0
#define TAPPING_TERM 180

View file

@ -16,12 +16,6 @@
#pragma once
/* Select hand configuration */
#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS
#define QUICK_TAP_TERM 0
#define TAPPING_TERM 180

View file

@ -16,12 +16,6 @@
#pragma once
/* Select hand configuration */
#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS
#define QUICK_TAP_TERM 0
#define TAPPING_TERM 180

View file

@ -1,22 +0,0 @@
/* Copyright 2021 Salicylic_acid3
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Select hand configuration */
#define QUICK_TAP_TERM 0
#define TAPPING_TERM 180

View file

@ -1,71 +0,0 @@
/*
Copyright 2021 Salicylic_Acid
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
//,-----------------------------------------------------| |-----------------------------------------------------.
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
MO(3),KC_LCTL, KC_LALT, KC_LGUI, MO(1), KC_SPC, KC_SPC, MO(2), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
//`------------------------------------------------------------------------------------------------------------'
),
[1] = LAYOUT(
//,-----------------------------------------------------| |-----------------------------------------------------.
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR,KC_LPRN, KC_RPRN, KC_DEL,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,S(KC_NUHS),S(KC_NUBS),_______,_______,_______,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
//`------------------------------------------------------------------------------------------------------------'
),
[2] = LAYOUT(
//,-----------------------------------------------------| |-----------------------------------------------------.
KC_TILD, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, _______, _______, _______,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
//`------------------------------------------------------------------------------------------------------------'
),
[3] = LAYOUT( /* Base */
//,-----------------------------------------------------| |-----------------------------------------------------.
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_TOG, RGB_MOD, XXXXXXX,LCA(KC_DEL),LALT(KC_PSCR),KC_PSCR,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_VAD, RGB_VAI, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, QK_BOOT, QK_BOOT, _______, _______, _______, _______, _______
//`------------------------------------------------------------------------------------------------------------'
)
};

View file

@ -1,2 +0,0 @@
VIA_ENABLE = yes
SPLIT_KEYBOARD = no

View file

@ -1,91 +0,0 @@
/* Copyright 2018 Salicylic_acid3
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Select hand configuration */
#define QUICK_TAP_TERM 0
#define TAPPING_TERM 180
#ifdef RGBLIGHT_LED_COUNT
#undef RGBLIGHT_LED_COUNT
#endif
#define RGB_MATRIX_LED_COUNT 48
#ifdef RGB_MATRIX_ENABLE
#define RGB_MATRIX_KEYPRESSES // reacts to keypresses
// #define RGB_MATRIX_KEYRELEASES // reacts to keyreleases (instead of keypresses)
// #define RGB_MATRIX_FRAMEBUFFER_EFFECTS // enable framebuffer effects
#define RGB_MATRIX_SLEEP // turn off effects when suspended
#define RGB_MATRIX_LED_PROCESS_LIMIT (RGB_MATRIX_LED_COUNT + 4) / 5 // limits the number of LEDs to process in an animation per task run (increases keyboard responsiveness)
#define RGB_MATRIX_LED_FLUSH_LIMIT 16 // limits in milliseconds how frequently an animation will update the LEDs. 16 (16ms) is equivalent to limiting to 60fps (increases keyboard responsiveness)
#define RGB_MATRIX_MAXIMUM_BRIGHTNESS 255 // limits maximum brightness of LEDs to 200 out of 255. If not defined maximum brightness is set to 255
// #define RGB_MATRIX_DEFAULT_MODE RGB_MATRIX_CYCLE_LEFT_RIGHT // Sets the default mode, if none has been set
#define RGB_MATRIX_DEFAULT_HUE 0 // Sets the default hue value, if none has been set
#define RGB_MATRIX_DEFAULT_SAT 255 // Sets the default saturation value, if none has been set
#define RGB_MATRIX_DEFAULT_VAL 50 // Sets the default brightness value, if none has been set
#define RGB_MATRIX_DEFAULT_SPD 127 // Sets the default animation speed, if none has been set
// #define RGB_MATRIX_DISABLE_KEYCODES // disables control of rgb matrix by keycodes (must use code functions to control the feature)
// #define RGB_MATRIX_SPLIT { X, Y } // (Optional) For split keyboards, the number of LEDs connected on each half. X = left, Y = Right.
// If RGB_MATRIX_KEYPRESSES or RGB_MATRIX_KEYRELEASES is enabled, you also will want to enable SPLIT_TRANSPORT_MIRROR
#define ENABLE_RGB_MATRIX_ALPHAS_MODS
#define ENABLE_RGB_MATRIX_GRADIENT_UP_DOWN
#define ENABLE_RGB_MATRIX_GRADIENT_LEFT_RIGHT
#define ENABLE_RGB_MATRIX_BREATHING
// #define ENABLE_RGB_MATRIX_BAND_SAT
#define ENABLE_RGB_MATRIX_BAND_VAL
// #define ENABLE_RGB_MATRIX_BAND_PINWHEEL_SAT
#define ENABLE_RGB_MATRIX_BAND_PINWHEEL_VAL
// #define ENABLE_RGB_MATRIX_BAND_SPIRAL_SAT
#define ENABLE_RGB_MATRIX_BAND_SPIRAL_VAL
#define ENABLE_RGB_MATRIX_CYCLE_ALL
#define ENABLE_RGB_MATRIX_CYCLE_LEFT_RIGHT
#define ENABLE_RGB_MATRIX_CYCLE_UP_DOWN
#define ENABLE_RGB_MATRIX_RAINBOW_MOVING_CHEVRON
#define ENABLE_RGB_MATRIX_CYCLE_OUT_IN
// #define ENABLE_RGB_MATRIX_CYCLE_OUT_IN_DUAL
#define ENABLE_RGB_MATRIX_CYCLE_PINWHEEL
#define ENABLE_RGB_MATRIX_CYCLE_SPIRAL
#define ENABLE_RGB_MATRIX_DUAL_BEACON
#define ENABLE_RGB_MATRIX_RAINBOW_BEACON
// #define ENABLE_RGB_MATRIX_RAINBOW_PINWHEELS
#define ENABLE_RGB_MATRIX_RAINDROPS
#define ENABLE_RGB_MATRIX_JELLYBEAN_RAINDROPS
// #define ENABLE_RGB_MATRIX_HUE_BREATHING
// #define ENABLE_RGB_MATRIX_HUE_PENDULUM
// #define ENABLE_RGB_MATRIX_HUE_WAVE
#define ENABLE_RGB_MATRIX_PIXEL_FRACTAL
#define ENABLE_RGB_MATRIX_PIXEL_FLOW
#define ENABLE_RGB_MATRIX_PIXEL_RAIN
#define ENABLE_RGB_MATRIX_TYPING_HEATMAP
#define ENABLE_RGB_MATRIX_DIGITAL_RAIN
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_SIMPLE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_WIDE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTIWIDE
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_CROSS
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTICROSS
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_NEXUS
#define ENABLE_RGB_MATRIX_SOLID_REACTIVE_MULTINEXUS
#define ENABLE_RGB_MATRIX_SPLASH
#define ENABLE_RGB_MATRIX_MULTISPLASH
#define ENABLE_RGB_MATRIX_SOLID_SPLASH
#define ENABLE_RGB_MATRIX_SOLID_MULTISPLASH
#endif

View file

@ -1,71 +0,0 @@
/*
Copyright 2021 Salicylic_Acid
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
//,-----------------------------------------------------| |-----------------------------------------------------.
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSPC,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_ESC, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
MO(3),KC_LCTL, KC_LALT, KC_LGUI, MO(1), KC_SPC, KC_SPC, MO(2), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
//`------------------------------------------------------------------------------------------------------------'
),
[1] = LAYOUT(
//,-----------------------------------------------------| |-----------------------------------------------------.
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR,KC_LPRN, KC_RPRN, KC_DEL,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,S(KC_NUHS),S(KC_NUBS),_______,_______,_______,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
//`------------------------------------------------------------------------------------------------------------'
),
[2] = LAYOUT(
//,-----------------------------------------------------| |-----------------------------------------------------.
KC_TILD, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, _______, _______, _______,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
//`------------------------------------------------------------------------------------------------------------'
),
[3] = LAYOUT( /* Base */
//,-----------------------------------------------------| |-----------------------------------------------------.
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_TOG, RGB_MOD, XXXXXXX,LCA(KC_DEL),LALT(KC_PSCR),KC_PSCR,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
_______, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX, RGB_VAD, RGB_VAI, RGB_HUD, RGB_HUI, RGB_SAD, RGB_SAI,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, QK_BOOT, QK_BOOT, _______, _______, _______, _______, _______
//`------------------------------------------------------------------------------------------------------------'
)
};

View file

@ -1,4 +0,0 @@
RGBLIGHT_ENABLE = no
RGB_MATRIX_ENABLE = yes
VIA_ENABLE = yes
SPLIT_KEYBOARD = no

View file

@ -31,7 +31,9 @@
"diode_direction": "COL2ROW",
"split": {
"enabled": true,
"soft_serial_pin": "D2",
"serial": {
"pin": "D2"
},
"matrix_pins": {
"right": {
"cols": ["F4", "F5", "F6", "F7", "B1", "B3", "B2", "B6", "B4", "B5", "B2", "B2"],

View file

@ -16,11 +16,5 @@
#pragma once
/* Select hand configuration */
#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS
#define QUICK_TAP_TERM 0
#define TAPPING_TERM 180

View file

@ -16,11 +16,5 @@
#pragma once
/* Select hand configuration */
#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS
#define QUICK_TAP_TERM 0
#define TAPPING_TERM 180

View file

@ -1,23 +0,0 @@
/* Copyright 2021 Salicylic_acid3
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Select hand configuration */
#define QUICK_TAP_TERM 0
#define TAPPING_TERM 180
#define DYNAMIC_KEYMAP_LAYER_COUNT 3

View file

@ -1,62 +0,0 @@
/*
Copyright 2021 Salicylic_Acid
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
//,-----------------------------------------------------| |-----------------------------------------------------.
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_BSPC,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_BSLS,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LSFT, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_LCTL, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_ENT,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
KC_TILD,KC_LCTL, KC_LALT, KC_LGUI, MO(1), KC_SPC, KC_SPC, MO(2), KC_LEFT, KC_DOWN, KC_UP, KC_RGHT
//`------------------------------------------------------------------------------------------------------------'
),
[1] = LAYOUT(
//,-----------------------------------------------------| |-----------------------------------------------------.
KC_ESC, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_TILD, KC_EXLM, KC_AT, KC_HASH, KC_DLR, KC_PERC, KC_CIRC, KC_AMPR, KC_ASTR,KC_LPRN, KC_RPRN, KC_DEL,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
_______, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_UNDS, KC_PLUS, KC_LCBR, KC_RCBR, KC_PIPE,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,S(KC_NUHS),S(KC_NUBS), _______, _______, _______,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, KC_MNXT, KC_VOLD, KC_VOLU, KC_MPLY
//`------------------------------------------------------------------------------------------------------------'
),
[2] = LAYOUT(
//,-----------------------------------------------------| |-----------------------------------------------------.
KC_ESC, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_TILD, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_DEL,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
KC_DEL, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_MINS, KC_EQL, KC_LBRC, KC_RBRC, KC_BSLS,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------|
_______, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_NUHS, KC_NUBS, _______, _______, _______,
//|--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
//`------------------------------------------------------------------------------------------------------------'
)
};

View file

@ -1 +0,0 @@
VIA_ENABLE = yes

View file

@ -27,7 +27,9 @@
"diode_direction": "COL2ROW",
"split": {
"enabled": true,
"soft_serial_pin": "D2",
"serial": {
"pin": "D2"
},
"matrix_pins": {
"right": {
"cols": ["F4", "F5", "F6", "F7", "B1", "B3", "B2", "B6", "B4", "B5", "B2", "B2"],

View file

@ -16,12 +16,6 @@
#pragma once
/* Select hand configuration */
#define MASTER_LEFT
// #define MASTER_RIGHT
// #define EE_HANDS
#define QUICK_TAP_TERM 0
#define TAPPING_TERM 180

View file

@ -29,7 +29,9 @@
"diode_direction": "COL2ROW",
"split": {
"enabled": true,
"soft_serial_pin": "D2",
"serial": {
"pin": "D2"
},
"matrix_pins": {
"right": {
"cols": ["F4", "F5", "F6", "F7", "B1", "B3", "B2", "B6"],

View file

@ -17,8 +17,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#pragma once
#define SPLIT_HAND_PIN B6
#ifndef IOS_DEVICE_ENABLE
#define RGBLIGHT_LIMIT_VAL 180
#define RGBLIGHT_VAL_STEP 17

View file

@ -30,7 +30,12 @@
"diode_direction": "COL2ROW",
"split": {
"enabled": true,
"soft_serial_pin": "D0"
"handedness": {
"pin": "B6"
},
"serial": {
"pin": "D0"
}
},
"rgblight": {
"hue_steps": 10,

View file

@ -1,22 +0,0 @@
/* Copyright 2021 Salicylic_acid3
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Select hand configuration */
#define QUICK_TAP_TERM 0
#define TAPPING_TERM 180

View file

@ -1,86 +0,0 @@
/*
Copyright 2021 Salicylic_Acid
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
enum layer_number {
_BASE = 0,
_L1,
_L2,
_L3,
};
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[_BASE] = LAYOUT(
//,-----------------------------------------------------| |--------------------------------------------------------------------------------.
KC_ESC, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, KC_MINS, KC_EQL, KC_BSPC, KC_HOME,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, KC_LBRC, KC_RBRC, KC_BSLS, KC_END,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
KC_CAPS, KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, KC_SCLN, KC_QUOT, KC_ENT, KC_PGUP,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, KC_SLSH, KC_RSFT, KC_UP, KC_PGDN,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
KC_LCTL, KC_LGUI, KC_LALT, KC_SPC, KC_SPC, KC_SPC, KC_RALT, KC_RGUI, MO(_L1), KC_LEFT,KC_DOWN, KC_RGHT
//|-----------------------------------------------------| |--------------------------------------------------------------------------------'
),
[_L1] = LAYOUT(
//,-----------------------------------------------------| |--------------------------------------------------------------------------------.
QK_BOOT, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, KC_STOP, KC_PSCR,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, KC_INS,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
//|-----------------------------------------------------| |--------------------------------------------------------------------------------'
),
[_L2] = LAYOUT(
//,-----------------------------------------------------| |--------------------------------------------------------------------------------.
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
//|-----------------------------------------------------| |--------------------------------------------------------------------------------'
),
[_L3] = LAYOUT(
//,-----------------------------------------------------| |--------------------------------------------------------------------------------.
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
//|-----------------------------------------------------| |--------------------------------------------------------------------------------'
)
};

View file

@ -1 +0,0 @@
VIA_ENABLE = yes

View file

@ -17,8 +17,6 @@ along with this program. If not, see <http://www.gnu.org/licenses/>.
#pragma once
#define SPLIT_HAND_PIN B6
#ifndef IOS_DEVICE_ENABLE
#define RGBLIGHT_LIMIT_VAL 180
#define RGBLIGHT_VAL_STEP 17

View file

@ -30,7 +30,12 @@
"diode_direction": "COL2ROW",
"split": {
"enabled": true,
"soft_serial_pin": "D0"
"handedness": {
"pin": "B6"
},
"serial": {
"pin": "D0"
}
},
"rgblight": {
"hue_steps": 10,

View file

@ -1,22 +0,0 @@
/* Copyright 2021 Salicylic_acid3
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 2 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#pragma once
/* Select hand configuration */
#define QUICK_TAP_TERM 0
#define TAPPING_TERM 180

View file

@ -1,84 +0,0 @@
/*
Copyright 2021 Salicylic_Acid
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation, either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include QMK_KEYBOARD_H
#include "keymap_japanese.h"
extern uint8_t is_master;
// Each layer gets a name for readability, which is then used in the keymap matrix below.
// The underscores don't mean anything - you can have a layer called STUFF or any other name.
// Layer names don't all need to be of the same length, obviously, and you can also skip them
// entirely and just use numbers.
const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
[0] = LAYOUT(
//,-----------------------------------------------------| |--------------------------------------------------------------------------------.
JP_ZKHK, KC_1, KC_2, KC_3, KC_4, KC_5, KC_6, KC_7, KC_8, KC_9, KC_0, JP_MINS, JP_CIRC, JP_YEN, KC_BSPC, KC_DEL,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
KC_TAB, KC_Q, KC_W, KC_E, KC_R, KC_T, KC_Y, KC_U, KC_I, KC_O, KC_P, JP_AT, JP_LBRC, KC_ENT, KC_PGUP,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
LT(1,KC_CAPS), KC_A, KC_S, KC_D, KC_F, KC_G, KC_H, KC_J, KC_K, KC_L, JP_SCLN, JP_COLN, JP_RBRC, KC_PGDN,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
KC_LSFT, KC_Z, KC_X, KC_C, KC_V, KC_B, KC_N, KC_M, KC_COMM, KC_DOT, JP_SLSH, JP_BSLS, KC_RSFT, KC_UP,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
KC_LCTL, KC_LGUI, KC_LALT, JP_MHEN, KC_SPC, KC_SPC, KC_SPC, KC_SPC, JP_HENK, JP_KANA, KC_APP, KC_LEFT,KC_DOWN, KC_RGHT
//|-----------------------------------------------------| |--------------------------------------------------------------------------------'
),
[1] = LAYOUT(
//,-----------------------------------------------------| |--------------------------------------------------------------------------------.
KC_ESC, KC_F1, KC_F2, KC_F3, KC_F4, KC_F5, KC_F6, KC_F7, KC_F8, KC_F9, KC_F10, KC_F11, KC_F12, _______, _______, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
MO(1), _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
//|-----------------------------------------------------| |--------------------------------------------------------------------------------'
),
[2] = LAYOUT(
//,-----------------------------------------------------| |--------------------------------------------------------------------------------.
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
//|-----------------------------------------------------| |--------------------------------------------------------------------------------'
),
[3] = LAYOUT(
//,-----------------------------------------------------| |--------------------------------------------------------------------------------.
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______,
//|--------+--------+--------+--------+--------+--------| |--------+--------+--------+--------+--------+--------+--------+--------+--------|
_______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______, _______
//|-----------------------------------------------------| |--------------------------------------------------------------------------------'
)
};

View file

@ -1 +0,0 @@
VIA_ENABLE = yes

View file

@ -57,13 +57,13 @@ LT(_ARROW, KC_P0), KC_PDOT,KC_PENT
//|--------+--------+--------+--------|
XXXXXXX, XXXXXXX, XXXXXXX, XXXXXXX,
//|--------+--------+--------+--------|
RGB_SAD, RGB_SAI, XXXXXXX,
UG_SATD, UG_SATU, XXXXXXX,
//|--------+--------+--------+--------|
RGB_HUD, RGB_HUI, XXXXXXX, RGB_TOG,
UG_HUED, UG_HUEU, XXXXXXX, UG_TOGG,
//|--------+--------+--------+--------|
RGB_VAD, RGB_VAI, XXXXXXX,
UG_VALD, UG_VALU, XXXXXXX,
//|--------+--------+--------+--------|
XXXXXXX, XXXXXXX, RGB_MOD
XXXXXXX, XXXXXXX, UG_NEXT
//`-----------------------------------'
)
};

View file

@ -41,7 +41,35 @@
"pin": "D3"
},
"rgb_matrix": {
"driver": "ws2812"
"driver": "ws2812",
"layout": [
{"matrix": [0, 4], "x": 0, "y": 13, "flags": 4},
{"matrix": [1, 4], "x": 75, "y": 13, "flags": 4},
{"matrix": [2, 4], "x": 149, "y": 13, "flags": 4},
{"matrix": [3, 4], "x": 224, "y": 13, "flags": 4},
{"matrix": [2, 3], "x": 149, "y": 26, "flags": 4},
{"matrix": [1, 3], "x": 75, "y": 26, "flags": 4},
{"matrix": [0, 3], "x": 0, "y": 26, "flags": 4},
{"matrix": [0, 2], "x": 0, "y": 38, "flags": 4},
{"matrix": [1, 2], "x": 75, "y": 38, "flags": 4},
{"matrix": [2, 2], "x": 149, "y": 38, "flags": 4},
{"matrix": [3, 2], "x": 224, "y": 32, "flags": 4},
{"matrix": [2, 1], "x": 149, "y": 51, "flags": 4},
{"matrix": [1, 1], "x": 75, "y": 51, "flags": 4},
{"matrix": [0, 1], "x": 0, "y": 51, "flags": 4},
{"matrix": [0, 0], "x": 38, "y": 64, "flags": 4},
{"matrix": [2, 0], "x": 149, "y": 64, "flags": 4},
{"matrix": [3, 0], "x": 224, "y": 58, "flags": 4},
{"matrix": [3, 5], "x": 224, "y": 0, "flags": 4},
{"matrix": [2, 5], "x": 149, "y": 0, "flags": 4},
{"matrix": [1, 5], "x": 75, "y": 0, "flags": 4},
{"matrix": [0, 5], "x": 0, "y": 0, "flags": 4}
]
},
"matrix_pins": {
"cols": ["F4", "F5", "F6", "F7", "B1", "B3"],

View file

@ -1,21 +0,0 @@
#include "quantum.h"
#ifdef RGB_MATRIX_ENABLE
led_config_t g_led_config = { {
// Key Matrix to LED Index
{ 14,13, 7, 6, 0,20 },
{ 12, 8, 5, 1,19 },
{ 15,11, 9, 4, 2,18 },
{ 16, 10, 3,17 }
}, {
// LED Index to Physical Position
{ 0, 179 }, { 21, 179 }, { 43, 179 }, { 64, 179 }, { 43, 134 }, { 21, 134 }, { 0, 134 }, { 0, 90 }, { 21, 90 }, { 43, 90 },
{ 64, 112 }, { 43, 45 }, { 21, 45 }, { 0, 45 }, { 11, 0 }, { 43, 0 }, { 64, 23 }, { 64, 224 }, { 43, 224 }, { 21, 224 },
{ 0, 224 }
}, {
// LED Index to Flag
4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4, 4, 4, 4, 4, 4, 4, 4, 4, 4,
4
} };
#endif