fix vial keymaps

This commit is contained in:
Ilya Zhuravlev 2024-04-20 23:31:01 -06:00
parent eb32093dc6
commit 20710456a9
11 changed files with 14 additions and 14 deletions

View file

@ -93,16 +93,16 @@ const uint16_t PROGMEM keymaps[][MATRIX_ROWS][MATRIX_COLS] = {
#ifdef RGBLIGHT_LAYERS
const rgblight_segment_t PROGMEM my_layerQW_layer[] = RGBLIGHT_LAYER_SEGMENTS(
{0, RGBLED_NUM, HSV_OFF}
{0, RGBLIGHT_LED_COUNT, HSV_OFF}
);
const rgblight_segment_t PROGMEM my_layerLW_layer[] = RGBLIGHT_LAYER_SEGMENTS(
{0, RGBLED_NUM, HSV_CYAN}
{0, RGBLIGHT_LED_COUNT, HSV_CYAN}
);
const rgblight_segment_t PROGMEM my_layerRS_layer[] = RGBLIGHT_LAYER_SEGMENTS(
{0, RGBLED_NUM, HSV_RED}
{0, RGBLIGHT_LED_COUNT, HSV_RED}
);
const rgblight_segment_t PROGMEM my_layerAD_layer[] = RGBLIGHT_LAYER_SEGMENTS(
{0, RGBLED_NUM, HSV_GREEN}
{0, RGBLIGHT_LED_COUNT, HSV_GREEN}
);
// Now define the array of layers. Later layers take precedence

View file

@ -1,7 +1,7 @@
# Build options
BACKLIGHT_ENABLE = no
BOOTMAGIC_ENABLE = yes
COMBO_ENABLE = yes
COMBO_ENABLE = no
KEY_OVERRIDE_ENABLE = no
LTO_ENABLE = yes
MOUSEKEY_ENABLE = no